Experience

Software Architect & Engineer

Land Traffic Control

January 2018 - Present

Fullstack development of TMS & Logistic software hosted in Azure

Work closely with clients to get requirements for product to improve feature sets and reduce their day to day workload

Developed using: .NET, Node, Angular, React Native, Typescript, Redis, T-SQL and more

CI/CD: Azure pipelines, Azure infrastructure such as key vaults, functions, app service, etc

More Info

Featured Projects

01.

Dungeon32

A dungeon master (2D) vs dungeoneers (3D) game where the host chooses a dungeon and sets up the map by hiding keys and spawning monsters. Dungeoneers can join the hosted game and each dungeoneer attempts to collect all of the keys for themselves. If the dungeon master succeeds in defeating all the dungeoneers, he wins the map. If any dungeoneer successfully collects all the keys, they win.

UnityC#MultiplayerSockets
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